Project TechnoBike
A downloadable game for Windows
This game is the game of the end of my first year
We were 4 people working on it
I recommende playing with controler
Time to make: 5 weeks
Engine: Unreal Engine 5
Team:
• Evan Carlichi : Lil_Darking
• Nathan Goux
• Thomas Zivec
• Valentin Bourgeois (Me)
Controle:
• W or A(Xbox) to move forward
• AD or Left Stick to Move right/left
• Q or LB(Xbox) to drift Left
• E or RB(Xbox) to drift Right
• Space bar or LT+RT(Xbox) Character Power, usable when the yellow progress bar has two full steps
Music:
All from Payday Game
3D asset:
All create by me
VFXs:
All by Evan
Playable Character:
• Carnage: you have 15 seconds to finish drift for have a speed boost
• DragonFly: you can pass through the IEM for 15 second
• Terror: you can pass through the obstacle for 15 second
Map:
• Untilted: prototype race or ia test we were realize but abandon for lack of time, the walls not colision and to get out of the race it is necessary to restart the game
• Circuit: Basic track
PS: At first the game had to have ia with which the player could have beaten, the big left trigger had to fire projectiles and the right one created a shield
Status | Prototype |
Platforms | Windows |
Authors | M4xt0r, Lil_Darking |
Genre | Racing |
Tags | Character Customization, Neon, Synthwave, Vehicles |
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